Systems
Mythic Items
Custom gear with baked-in perks. Find them while gathering, clearing
events, or looting crates — then inspect them with
/mi.
How to inspect perks
-
Put the item on your hotbar or in an armor slot — a
Perks button can appear on the right.
-
Or type
/mi, /mythicitems, or
/perks.
Drop sources overview
Each item comes from specific activities. Mythics are rare by design.
Supply Signals never give more than one mythic, and never drop gather
tools.
| Source |
Typical loot |
| Chopping trees |
Wyrmwood, Lumberjack set |
| Mining ore / stone |
Remnant Pick, Prospector set |
| Skinning animals |
Marrow Blade |
| Fishing |
Angler's Rod, Angler set |
| Harvesting (wild + planted) |
Cultivator set |
| Blue / yellow barrels |
Loot n' Scoot, Fortune Hatchet, Forgehammer, Trophy Hunter |
| World crates |
Same low-tier mythics |
| Military & Hackable crates |
Guardian set + raid weapons / combat armor |
| Elite crates |
Raid weapons, combat armor, low-tier tools |
| Supply Signals |
Any mythic except gather tools — max one per signal |
| Heli / Bradley Easy–Medium |
Guardian + raid weapons / combat armor |
| Heli / Bradley Hard+ |
Ironskin set, Problem Solver, Containment Breach (+ raid gear on higher tiers) |
| Heavy scientists |
Containment Breach, Tranquility, Loot n' Scoot, Fortune Hatchet |
| Ghost Ship crate |
Siegebreaker, Boom Stick, Loot n' Scoot, Problem Solver, Containment Breach, Tranquility |
| Raidable Bases |
Tiered Easy → Nightmare (see table below) |
| Convoy Easy / Medium / Hard |
Same pattern as Raidable Bases Easy / Medium / Hard |
| World Bosses Easy / Medium / Hard |
Hard+ style loot (Ironskin / Problem Solver / combat armor) |
Raidable Bases mythic tiers
| Difficulty |
Typical mythics |
| Easy |
Loot n' Scoot, Fortune Hatchet, Forgehammer, Trophy Hunter |
| Medium |
Easy pool + Siegebreaker, Boom Stick, Tranquility, Guardian set |
| Hard |
Raid weapons (incl. Containment Breach, Anti Material Rifle) + Bulwark / Trauma Team / Deadeye / Guardian |
| Expert / Nightmare |
Hard pool + Problem Solver (higher odds on Nightmare) |
Weapons & tools
| Item |
Effect |
Perks |
Drops from |
| Siegebreaker |
Fires HV rockets |
— |
- Crates Military, Elite, Hackable, Supply Signals
- Patrol Heli Easy–Nightmare
- Raidable Bases Medium–Nightmare
- World Bosses Easy–Hard
- Convoy Medium–Hard
- Ghost Ship Hackable crate
|
| Boom Stick |
Fires rockets |
— |
- Crates Military, Elite, Hackable, Supply Signals
- Patrol Heli Easy–Nightmare
- Raidable Bases Medium–Nightmare
- World Bosses Easy–Hard
- Convoy Medium–Hard
- Ghost Ship Hackable crate
|
| Loot n' Scoot |
Instantly destroys barrels. Drops go directly to inventory. |
Magnetic, StrongArm |
- World loot Blue / yellow barrels, world crates
- Crates Supply Signals
- Scientists Heavy scientists
- Raidable Bases Easy–Nightmare
- World Bosses Easy–Hard
- Convoy Easy–Hard
- Ghost Ship Hackable crate
|
| Problem Solver |
+50% damage to Patrol Heli |
Heli Bane |
- Crates Supply Signals
- Patrol Heli Hard–Nightmare
- Raidable Bases Expert–Nightmare
- World Bosses Easy–Hard
- Ghost Ship Hackable crate
|
| Containment Breach |
+30% damage to scientists |
Scientist Bane |
- Crates Supply Signals
- Scientists Heavy scientists
- Patrol Heli Hard–Nightmare
- Raidable Bases Hard–Nightmare
- World Bosses Easy–Hard
- Convoy Hard
- Ghost Ship Hackable crate
|
| Tranquility |
+500% damage to scientists |
Scientist Bane |
- Crates Military, Elite, Hackable, Supply Signals
- Scientists Heavy scientists
- Patrol Heli Easy–Nightmare
- Raidable Bases Medium–Nightmare
- World Bosses Easy–Hard
- Convoy Medium–Hard
- Ghost Ship Hackable crate
|
| Anti Material Rifle |
10x damage to turrets and traps. Loads explosive ammo only. |
Trap Bane |
- Crates Military, Elite, Hackable, Supply Signals
- Patrol Heli Easy–Nightmare
- Raidable Bases Hard–Nightmare
- World Bosses Easy–Hard
- Convoy Hard
|
| Trophy Hunter |
+100% damage to animals |
Beast Bane |
- World loot Blue / yellow barrels, world crates
- Crates Elite, Supply Signals
- Raidable Bases Easy–Hard
- Convoy Easy–Hard
|
| Wyrmwood |
+25% woodcutting yield, with a chance to fell nearby trees |
Lumberjack, Deforest |
|
| Fortune Hatchet |
+25% woodcutting yield, with occasional lucky finds |
Lumberjack, Fortune Chop |
- World loot Blue / yellow barrels, world crates
- Scientists Heavy scientists
- Raidable Bases Easy–Hard
- World Bosses Easy–Hard
- Convoy Easy–Hard
|
| Remnant Pick |
+25% mining yield, with a chance to regenerate mined nodes |
Prospector, Rock Cycler |
- Gathering Mining ore / stone
|
| Marrow Blade |
Triples bone fragment yield when skinning animals |
Bone Harvester |
- Gathering Skinning animals
|
| Forgehammer |
Repairs structures for free. Never damages buildings while held. |
Handyman |
- World loot Blue / yellow barrels, world crates
- Crates Elite, Supply Signals
- Raidable Bases Easy–Hard
- Convoy Easy–Hard
|
| Angler's Rod |
+50% fish yield with a tougher line |
Angler, Line Strength |
|
Armor sets
Pieces in a set share drop sources — those are listed once at the bottom
of each table.
Cultivator
| Piece |
Effect |
Perks |
| Cultivator Hat |
Increased harvesting yield |
Cultivator |
| Cultivator's Shirt |
Increased harvesting yield |
Cultivator |
| Cultivator's Trousers |
Increased harvesting yield |
Cultivator |
Ironskin
| Piece |
Effect |
Perks |
| Ironskin Chest Plate |
Light combat damage reduction (~3% per piece) |
Ironskin |
| Ironskin Helmet |
Light combat damage reduction (~3% per piece) |
Ironskin |
| Ironskin Hoodie |
Light combat damage reduction (~3% per piece) |
Ironskin |
| Ironskin Pants |
Light combat damage reduction (~3% per piece) |
Ironskin |
| Ironskin Boots |
Light combat damage reduction (~3% per piece) |
Ironskin |
| Ironskin Gloves |
Light combat damage reduction (~3% per piece) |
Ironskin |
Guardian
| Piece |
Effect |
Perks |
| Guardian Helm |
Radiation resistance |
Lead |
| Guardian Chestplate |
Cold and heat resistance |
Elemental |
| Guardian Kilt |
Fall protection |
Fall Protection |
| Guardian Hoodie |
Cold and heat resistance |
Elemental |
| Guardian Pants |
Radiation resistance |
Lead |
| Guardian Boots |
Fall protection |
Fall Protection |
| Guardian Gloves |
Cold and heat resistance |
Elemental |
Lumberjack
| Piece |
Effect |
Perks |
| Lumberjack's Beenie |
Increased woodcutting yield |
Lumberjack |
| Lumberjack's Shirt |
Increased woodcutting yield |
Lumberjack |
| Lumberjack's Pants |
Increased woodcutting yield |
Lumberjack |
Prospector
| Piece |
Effect |
Perks |
| Prospector's Hat |
Increased mining yield |
Prospector |
| Prospector's Hoodie |
Increased mining yield |
Prospector |
| Prospector's Pants |
Increased mining yield |
Prospector |
Angler
| Piece |
Effect |
Perks |
| Angler Hat |
Increased fish yield |
Angler |
| Angler Hoodie |
Increased fish yield |
Angler |
| Angler Trousers |
Increased fish yield |
Angler |
Trauma Team
| Piece |
Effect |
Perks |
| Trauma Team Helm |
Stronger revives, reduced personal damage output |
Paramedic, Pacifist |
| Trauma Team Vest |
Stronger revives, reduced personal damage output |
Paramedic, Pacifist |
| Trauma Team Kilt |
Stronger revives, reduced personal damage output |
Paramedic, Pacifist |
| Trauma Team Shirt |
Shares healing with nearby teammates |
Heal Share, Pacifist |
| Trauma Team Pants |
Passive regeneration for field medicine |
Regeneration, Pacifist |
| Trauma Team Boots |
Keeps medics on their feet with steady regen |
Regeneration, Pacifist |
| Trauma Team Gloves |
Amplifies heal-sharing for nearby allies |
Heal Share, Pacifist |
Bulwark
| Piece |
Effect |
Perks |
| Bulwark Plate Helm |
Draws fire; Bastion DR premium (~8–10% plate) |
Pacifist, Bastion, Threat |
| Bulwark Plate Jacket |
Primary threat magnet |
Pacifist, Bastion, Threat |
| Bulwark Plate Legs |
Anchors the frontline |
Pacifist, Bastion, Threat |
| Bulwark Hoodie |
Underlayer support (~5% Bastion DR) |
Pacifist, Bastion, Threat |
| Bulwark Pants |
Underlayer support (~5% Bastion DR) |
Pacifist, Bastion, Threat |
| Bulwark Boots |
Keeps the tank planted |
Pacifist, Bastion, Threat |
| Bulwark Gloves |
Roadsign gloves for the frontline |
Pacifist, Bastion, Threat |
Deadeye
| Piece |
Effect |
Perks |
| Deadeye Cap |
Glass cannon sniper focus |
Fragile, Marksman, Stealth |
| Deadeye Coat |
Quiet and lethal vs scientists (L96 / Bolt / M39) |
Fragile, Marksman, Stealth |
| Deadeye Hoodie |
Quiet and lethal vs scientists (L96 / Bolt / M39) |
Fragile, Marksman, Stealth |
| Deadeye Pants |
Light pants for long-range work |
Fragile, Marksman, Stealth |
| Deadeye Boots |
Quiet footing for repositioning |
Fragile, Marksman, Stealth |
| Deadeye Gloves |
Steady hands for precision shots |
Fragile, Marksman, Stealth |
Drop pools can shift between wipes as balance changes. If an item
appears that is not listed here yet, inspect it with
/mi and ask in Discord.